Archangel Base

The Skills

Minmatar Cruiser 4
Gallente Cruiser 3
Medium Blaster Specialization 4
Drones 5
Light Drone Operation 1
EM Armor Compensation 4
Explosive Armor Compensation 4
Thermodynamics 4

The Fit

At a glance: fit

[Vigilant, Archangel Anomic Base]

Core X-Type Explosive Armor Hardener
Imperial Navy Multispectrum Energized Membrane
Core X-Type Explosive Armor Hardener
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Corpum C-Type Medium Armor Repairer

Gistum C-Type 50MN Microwarpdrive
Thukker Large Cap Battery
Stasis Webifier II
Stasis Webifier II

Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II

Medium EM Armor Reinforcer II
Medium Auxiliary Nano Pump II
Medium Ancillary Current Router I


Hornet I x10


Void M x5000

If you cannot repair more than 250 EHP/s then train Repair Systems to 5. If you cannot do this use implants and boosters.

The Fight

4x Burner Dramiels + Transport Ship:

1. Load Void M.
2. Deploy MTU when you land, lock all 4 Dramiels and activate your tank modules.
3. Once the Dramiels get into your optimal, activate your webs and guns, killing them one by one, heat your hardeners.
4. Deploy and engage drones, unheat your hardeners after 2 Dramiels are killed.
5. Once Dramiels are down, loot MTU, burn to the Transport ship and kill + loot it.

Notes

Heat your armor repairer if you need to once 2 Dramiels have been killed. Heating it before may burn out your hardeners.
Your drones are purely for fodder, let them die. Sometimes a Dramiel will kill one of your drones and burn back to its starting location. If this happens change to another target, it will come back for you. Also, if you are tanking fine you don't really need to use them.

Source: #archangel-base · last updated 2020-11-10